Environment map settings in the new World Environment object with support for .exr files which now also can be imported as assets.
Improved color input in forms to be able to copy and paste hex codes.
New landscape material type that supports selecting separate material assets for each layer to provide the ability to use textures, normal, roughness maps, etc. for each part of the painted landscape.
A new function for UI development to be able to get the screen position of any position in the 3D world.
New sculpting tool for creating flat grounds using a specific height sampled at the start of each sculpting stroke. Just hold down the Alt/Opt key.