Create 3D games and experiences for web, mobile and VR by using web technologies with Hology Engine.
We are now in the final stages before launch and making it possible for anybody to start developing with Hology Engine. Download the editor to get started.
Create vast worlds with landscapes that can be sculpted in the editor. Paint areas to assign different materials. Sections are automatically loaded or removed based on camera view distance for performance.
A high performance built in physics engine enables accurate collision detection, ray casting and physics simulations.
Create graphical effects by writing your own GPU shaders with a node based system enabling you to write shaders directly in Typescript. The shaders are integrated in the editor so that they can be parameterized and reused.
Create grass and other foliage automatically across landscapes that adapt to the angle of surfaces and vertex painted areas.