Sun Oct 13 2024

Dev Log - 0.0.32 VFX & VR

Update - 0.0.32

This update is focused on VFX & VR

Features

  • Particle Sub emitters. Now you can spawn particles from other particles.
  • Particle trail renderer.  (first iteration/preview, more customization to come)
  • Soft sprite particles. Using scene depth, the particles will become transparent close as they are close to surfaces to avoid hard lines.
  • Stretched sprites as a new type of particle output that stretches based on the particle’s velocity.

Documentation

Fixes

  • Performance improvements for meshes with high triangles for automatic creation of collision shapes and creating structures for fast raycasting.